// core data types
#include "Core/scs-types.h"
#include "Core/scs-error.h"
#include "Core/scs-clock.h"
#include "Core/scs-alarm.h"

// application framework
#include "Video/scs-display.h"
#include "Core/scs-application.h"
#include "Core/scs-screen.h"

/*
// core graphics components
#include "Video/scs-texture.h"
#include "Video/scs-surface.h"
#include "Video/scs-image.h"

// core animation components
#include "Graphics/scs-frame.h"
#include "Graphics/scs-animation.h"
#include "Graphics/scs-abo.h"

// core math components
#include "Math/scs-vector2.h"
#include "Math/scs-matrix22.h"
#include "Math/scs-physics.h"

// core audio components
#include "Audio/scs-cdrom.h"
#include "Audio/scs-sound.h"
#include "Audio/scs-music.h"
#include "Audio/scs-audio.h"
*/
// core input components
#include "Input/scs-action.h"
#include "Input/scs-actions.h"
#include "Input/scs-mouse.h"
#include "Input/scs-keyboard.h"
#include "Input/scs-controller.h"
#include "Input/scs-input.h"
/*
// core effects components
#include "Graphics/scs-particles.h"
#include "Graphics/scs-particle.h"
*/
